Watch the universe
This is a live, persistent artificial world.
Its founding populations began on separate islands. Everything you see them do is their own behaviour - nothing here is scripted, and nothing you do can change what happens next.
Drag to look around · scroll or pinch to zoom · tap an organism to follow it
Environmental views
Observatory
Lineages
Trends
Trends cover only what this browser tab has observed since you opened it - they are a live view, not the universe's full recorded history. Analyse the full history, Lab
Open an organism's controller
Select any organism to inspect it, then open its controller. You get that individual's real sensory input across all 53 channels, its 24 internal units both as its last decision left them and as the current observation transforms them, all 8 action outputs, and an exact term-by-term breakdown of where each output came from. Reading it changes nothing about the organism or the world: that is proven by comparing the world's authoritative state hash before and after, not merely asserted.
How the panel works · The controller in full · What each channel measures
Recent durable events
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What am I watching?
The short version
One persistent, server-side artificial world. Every visitor sees the same universe at the same moment. Two founder populations began on separate islands. Whether they have ever crossed the water between them is shown above, plainly, because it is a real fact about this particular run and not a scripted narrative beat.
What you can and can't do here
You can look around, zoom, follow an individual organism or a lineage, jump between West and East, inspect what an organism has inherited, open the research views, and return to the automatic documentary camera. You cannot control any organism, change the simulation's speed, place or remove material, or otherwise affect what happens next. Nothing in this browser tab reaches back into the simulation, no matter how many people are watching.
Why the creatures look the way they do
Each organism's body is drawn from its own genome - size, leg length, bulk, eye count and colour all come from real inherited genes, so offspring resemble their parents and a lineage has a look. Those particular genes are cosmetic: they change how an organism is drawn, never how it behaves or survives.
Why the world moves so slowly
The live universe is deliberately paced slowly enough to follow over real time - roughly one simulation tick every five real seconds. That is a choice about wall-clock playback, not a performance limit, and it changes nothing about the physics computed on any given tick: a slower clock and a faster one would produce the same history. Slowing it down means a persistent world with changing terrain can be watched meaningfully across hours or days rather than blurring past.
What to watch for
Beyond the organisms themselves, this ruleset lets the ground change. Worth keeping an eye on: disturbed or freshly dug ground, a shoreline that has moved from where it started, terrain alterations that persist long after whoever made them is gone, patches of ecological recovery on previously bare ground, lineages that have diverged, and routes across the map that were not always passable. None of this is guaranteed to become anything more sophisticated - see Reshaping the world for what is and is not implemented.
A shoreline that has moved has two possible causes, and they are easy to confuse: the waterline itself rises and falls on a slow cycle, quite apart from anything organisms do. How the moving sea works.
Those small glyphs above organisms
Every organism can broadcast one number, and its neighbours can sense it. At close zoom a glyph marks an organism whose emission has just changed band. The five symbols are a display vocabulary chosen by the renderer, identical for every organism and every lineage - they are not a language, the organisms cannot see them, and a lineage cannot acquire symbols of its own. Whether the signalling carries meaning is a measured question with a published criterion, and a result that is not what people expect. Signals without language.
Why the view sometimes goes stale
If your connection drops or the server briefly restarts, the view will say so rather than silently freezing on old data. It reconnects on its own and resumes the same running universe: a restart never starts a new one.
Legend
Terrain is drawn from the world's own biome, moisture and shoreline structure. Water movement, ground texture and weather are presentation: they show real state, and never add anything the simulation does not contain.
Whether West-descended and East-descended organisms have ever met is tracked live, not scripted. Read the current answer, and what it would actually take.